Whitewater: Go with the Flow!!!
Whitewater is pretty much your under-rated game. The production run wasn't
very high, but it's loved by the serious pinball playing populace. Friends
tell me it works as a street machine as well so I've no idea why it had such
a low production run.
Whitewater, on the surface, is a very fun-to-play game, and it is, but to
truly enjoy Whitewater, you must learn the rules of the game. Built by
Dennis Nordman, this game has some serious complexity built into the rules.
Players have found themselves planning shots five and six in advance (not
entirely unlike a game of chess). In short, this wasn't just a pinball
game, it was also a game of *strategy*.
Suffice it to say, if you want to *really* enjoy playing Whitewater, you
should probably read up on the game rules. Whitewater has a both a
rulesheet
and a
tips sheet,
available from
www.pinball.org.
Brightly colored and lavishly decorated, Whitewater does not age well. An
even slightly dirty playfield looks incredibly dingy, and earnings will
probably go down. Whitewater games in nice condition are getting harder
and harder to find. Good thing I've already got mine! :-)
Despite the fabulous playfield, and intricate rules, the software is
somewhat less than stellar, with many glaring bugs. So many, in fact, that
Dan Farris
is keeping a list.
Still, it's an incredibly fun game to play. It was the first game to
implement the famed "Vacation Jackpot", and was also the first to include
a "Secret Passage" (also found on another Dennis Nordman game,
"Scared Stiff").
I highly recommend it and don't forget to...
"Get the Extra Ball, Ya Wiener!!!"
Back to Main page
Copyright © 1996-2002 Bill Ung
http://brad.rhps.org/